『How the PSP Built a Marketing Funnel on Portable Gaming』のカバーアート

How the PSP Built a Marketing Funnel on Portable Gaming

How the PSP Built a Marketing Funnel on Portable Gaming

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In this episode of The Marketing Funnel Podcast, Lucas and Luna dissect how Sony's PlayStation Portable (PSP) built a marketing funnel that bypassed traditional console demographics. Using a specific case—the 2005 'PSP is Everything' campaign—they trace how Sony targeted young adults with portable gaming, music, and video. They explore the awareness stage driven by subway ads and viral word-of-mouth, the interest stage fueled by UMD movie releases, the decision stage influenced by price anchoring against the iPod, and the action stage powered by launch-day scarcity. The hosts discuss why the PSP's funnel succeeded where others failed, and what modern marketers can learn from its multi-format strategy. A focused, data-driven look at a gaming juggernaut's marketing playbook, perfect for marketers and business strategists. #PSP #Sony #MarketingFunnel #PortableGaming #AIDA #AwarenessStage #InterestStage #DecisionStage #ActionStage #GamingMarketing #ViralMarketing #Scarcity #PriceAnchoring #UMD #iPodCompetitor #2005Campaign #FexingoBusiness #BusinessPodcast Keep every episode free: buymeacoffee.com/fexingo
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