『How Free-to-Play Games Master the Metagame』のカバーアート

How Free-to-Play Games Master the Metagame

How Free-to-Play Games Master the Metagame

無料で聴く

ポッドキャストの詳細を見る
Free-to-play games are everywhere, but what separates hits like 'Genshin Impact' and 'Fortnite' from the thousands that fail? Lucas and Luna unpack the hidden design layer known as the metagame: the progression systems, daily quest loops, and social mechanics that convert casual players into long-term spenders. They dissect how miHoYo engineered a two-year content cadence that keeps whales active, how Epic's Battle Pass created FOMO without pay-to-win, and why Supercell kills games that don't hit a 30 percent day-30 retention target. Specific metrics, concrete studio decisions, and one uncomfortable truth about player psychology — all in twelve minutes. #FreeToPlay #Metagame #GenshinImpact #Fortnite #Supercell #miHoYo #EpicGames #BattlePass #PlayerRetention #GameDesign #LiveService #Whales #FOMO #MobileGaming #F2P #Business #FexingoBusiness #BusinessPodcast Keep every episode free: buymeacoffee.com/fexingo
adbl_web_anon_alc_button_suppression_t1
まだレビューはありません