エピソード

  • Calla and the Rat City Part 6 - The Thing Inside the Cat
    2026/07/08

    The Umbris, an ancient demon that can only exist inside a cat, has fully possessed Sable. Now the fight is on. When Sable moves she grows: a swipe of her paw becomes a lion's paw, a leap sends her panther-sized crashing through the chamber, the demon bursting through and snapping back like something barely contained. Calla fights with her light rod. The witch fights with her glowing cane and something from deep in her bag. The rats hold off dozens of ghost ferrets. The series finale of Calla and the Rat City brings the biggest battle, the most surprising ending, and threads that will keep listeners thinking long after the bell rings. Perfect for kids ages 6-11 during car rides and bedtime listening.

    Series: Calla and the Rat City | Episode 6 of 6



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    13 分
  • Calla and the Rat City Part 5 - The Old Tunnels
    2026/07/01

    The group reaches the ancient chamber at the bottom of the old tunnels. The ghost ferrets are everywhere, but they aren't attacking. Something is keeping them back, and it isn't fear. Deep in the chamber they find Sable. The cat sits perfectly still with pitch black eyes where green ones used to be. When Calla raises her lamp, Sable's shadow on the wall is not a cat's shadow. It is enormous. Horned. Spreading its arms wide across the stone like it owns everything. And then Sable opens her mouth and speaks ... in a voice that has never belonged to any cat ... and says the witch's own true name. Gripping screen-free entertainment for kids ages 6-11 during car rides and bedtime listening.

    Series: Calla and the Rat City | Episode 5 of 6



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    10 分
  • Calla and the Rat City - Part 4
    2026/06/10

    Calla returns to the witch with difficult news: Sable is alive, but something is very wrong with her. The witch heals Calla's wounds — which had been turning black at the edges in a dangerous way — and then starts packing her bag. The witch is coming down into the tunnels herself. She also hands Calla a light rod: a dark wooden stick with a crystal tip that produces a blinding flash and stops shadow creatures cold. At midnight the full group gathers and descends. Whatever has been directing the ghost ferrets and keeping Sable underground is about to meet all of them at once. Thrilling screen-free entertainment for kids ages 6-11 during car rides and bedtime listening.

    Series: Calla and the Rat City | Episode 4 of 6



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    13 分
  • Calla and the Rat City Part 3 - The Deep Tunnels
    2026/05/27

    Calla and a small team of rats venture into the ancient tunnels beneath Rat City to find the witch's missing cat. The ghost ferrets are waiting for them. The creatures attack from every direction at once, silent, fast, impossible to track in the dark. Calla fights back with a pocket knife and a lamp and it is not nearly enough. She gets badly scratched before the rats pull her out, the wounds turning black at the edges in a way that is not good. But just before she escapes, she spots something deep in the tunnel: Sable the cat, sitting perfectly still and watching. Not scared. Not hurt. Calm. Perfect for kids ages 6-11 during car rides and bedtime listening.

    Series: Calla and the Rat City | Episode 3 of 6



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    13 分
  • Calla and the Rat City Part 2 - The Witch
    2026/05/17

    Calla has a plan to steal the bell back from the witch. It is not a great plan. She sneaks into the witch's shack in Ashwood Forest, finds the bell on a shelf — and gets caught immediately. The witch is not angry exactly, but she is not the forgiving type either. Calla plays the one card she has: she knows where the witch's missing cat has been disappearing to. The witch goes very still. A deal is struck — find Sable the cat and bring her back, and the bell is yours. Now Calla has a much bigger problem than she started with. Great screen-free entertainment for kids ages 6-11 during car rides and bedtime listening.

    Series: Calla and the Rat City | Episode 2 of 6



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    11 分
  • Calla and the Rat City - Part 1 - The Girl Who Listens
    2026/05/11

    Twelve-year-old Calla has been keeping a strange secret for two years, she can understand rats. When a very formal rat in a tiny buttoned coat arrives at her dock one evening with six others, Calla is taken underground to discover an entire hidden civilization beneath the hill at the edge of her town. Rat City is real, ancient, and in serious trouble. Ghost ferrets attack every night, and the one thing that kept them away, a powerful bell, was stolen and sold to a witch in the nearby forest. Calla agrees to help get it back. Perfect screen-free entertainment for kids ages 6-11 during car rides and bedtime listening.

    Series: Calla and the Rat City | Episode 1 of 6



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    12 分
  • The Drill House Part 5 - Monster Drill Versus the Gloop Bot Army
    2026/04/30

    The Power Diamond transforms the Drill House into something enormous, and General Splat-9's army is about to find out what that means. Avery and Quinn burst out of the ground in the middle of occupied Valleytown with a diamond-powered machine, a triceratops, and a pocket panda — and the battle for the valley begins. The Monster Drill pushes gloop bots toward the Academy, where a werewolf headmaster and a purple dragon professor are already fighting. The Clown Dojo hits from the south. The valley's fighters converge from every direction. And General Splat-9 — a massive, six-armed robotic gloop monstrosity — decides to settle this himself. The action-packed finale of The Drill House series, a funny and thrilling sci-fi audio adventure for kids ages 6-11, perfect for car rides and screen-free entertainment.

    Series: The Drill House | Episode 5 of 5



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    19 分
  • The Drill House Part 4 - The Volcano at the Bottom of Everything
    2026/04/29

    At the bottom of the cave system, three ancient lava beasts guard the Power Diamond — and they are not interested in negotiating. Avery and Quinn reach the volcanic chamber and find the diamond sitting on a rock column above rivers of active lava, protected by armored creatures that have been guarding it for centuries. Avery's sword works on ice mode. Fire mode does not work at all. Quinn's force blasts help, a triceratops they rescued along the way helps more, and Biscuit the pocket panda contributes exactly one sneeze at exactly the right moment. Getting the diamond out before the volcano responds is a different problem entirely. The biggest, most action-packed episode yet — a fantasy audio adventure for kids ages 6-11, perfect for car rides.

    Series: The Drill House | Episode 4 of 5



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    16 分