エピソード

  • 210: Vampire: The Masquerade: Bloodlines (with TroytlePower)
    2026/04/08

    Support my work on Patreon- https://patreon.com/realdavejackson
    Discord, Socials and more- https://linktr.ee/talesfromthebacklog

    Join Dave and special guest TroytlePower as they discuss Vampire: The Masquerade: Bloodlines, developed by Troika Games and published by Activision in 2004. Any recommendation to play Bloodlines comes with all sorts of disclaimers attached, which makes it nearly irresistable for someone with a brain like mine. And while all of those bad things I had heard about the game turned out to be extremely true, it's still a fascinating game that led to a fun discussion. Check out the podcast for more!

    Guest info: TroytlePower (he/him)

    • Check out all of Troy's work! https://troytlepower.com/

    TIMESTAMPS

    • 0:00 Title Card
    • 0:17 Introductions
    • 4:30 Our Histories with Bloodlines
    • 8:39 Top-Level Thoughts
    • 13:57 Story Setup and Clan Selection
    • 21:03 The Masquerade and Vampire Society
    • 28:06 Presentation and Game World
    • 36:53 Music and Vibes
    • 44:34 Vampire Lore TM
    • 51:00 Character Building
    • 1:02:04 Combat
    • 1:17:00 If They Only Had More Time...
    • 1:25:52 Who Should Play Bloodlines?
    • 1:31:00 Troy's Podcasts and Writing
    • 1:35:56 Spoiler Wall and Patron Thank-Yous
    • 1:37:51 Spoilers- Early-Midgame Quests and Stories
    • 2:23:00 Spoilers- The Sewers and Onward

    Music used in the episode is credited to Rik Schaffer. Tracks used: Main Menu, Downtown, Disturbed and Twisted Combat, Generic Combat, Santa Monica, Crypt Combat

    Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures

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    3 時間 7 分
  • PAX East 2026 Wrap-Up
    2026/04/05

    Support my work on Patreon- https://patreon.com/realdavejackson
    Discord, Socials and more- https://linktr.ee/talesfromthebacklog

    Dave recaps 13 indie games that he played on the PAX East 2026 show floor.

    TIMESTAMPS

    • 0:00 Intro
    • 0:25 The Secret of Weepstone
    • 2:05 Throwback! Jai-Alai Heroes
    • 2:59 Canvas City
    • 3:51 DREADMOOR
    • 5:03 Fractured Blooms
    • 6:20 GNAW
    • 7:31 Valor Mortis
    • 8:32 Well Dweller
    • 9:39 Never's End
    • 11:17 ZWAARD
    • 12:15 Project Lexa
    • 13:37 Backyard Baseball
    • 15:20 Tainted Grail: The Fall of Avalon
    • 16:31 Wrap-Up
    • 17:06 More Indie Game Coverage!
    • 17:52 Outro and How to Support

    Game links:

    • The Secret of Weepstone- https://store.steampowered.com/app/3702100/The_Secret_of_Weepstone/
    • Throwback! Jai-Alai Heroes- https://www.astrocrow.com/throwback
    • Canvas City https://store.steampowered.com/app/3226830/Canvas_City/
    • DREADMOOR https://store.steampowered.com/app/3629430/DREADMOOR/
    • Fractured Blooms https://store.steampowered.com/app/3730310/Fractured_Blooms/
    • GNAW https://store.steampowered.com/app/2306490/GNAW/
    • Valor Mortis https://store.steampowered.com/app/2828710/Valor_Mortis/
    • Well Dweller https://store.steampowered.com/app/3699590/Well_Dweller/
    • Never's End https://store.steampowered.com/app/1999930/Nevers_End/
    • ZWAARD https://store.steampowered.com/app/2251170/ZWAARD/
    • Project Lexa https://store.steampowered.com/app/3162890/Project_Lexa/
    • Backyard Baseball https://store.steampowered.com/app/3935020/Backyard_Baseball/
    • Tainted Grail: The Fall of Avalon https://store.steampowered.com/app/1466060/Tainted_Grail_The_Fall_of_Avalon/

    Music used:

    • High Above the Land (The Flying Machine)- Jake Kaufman (Shovel Knight)
    • Various tracks from The 16-Bit Starter Pack, composed by Bert Cole [bitbybitsound.com](bitbybitsound.com)

    Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures

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    19 分
  • 209: Chants of Sennaar (with Travis Colenutt - Left Behind Game Club)
    2026/04/01

    Support my work on Patreon- https://patreon.com/realdavejackson
    Discord, Socials and more- https://linktr.ee/talesfromthebacklog

    Join Dave and guest Travis Colenutt on their language-learning journey up the tower in Chants of Sennaar (Rundisc, Focus Entertainment, 2023). What do our languages say about our culture, and how can learning another language change the way we see the world? All of this and more in the discussion!

    Guest info: Travis Colenutt (he/him)

    • Check out Left Behind Game Club https://leftbehindgame.club/
    • Follow on Bluesky https://bsky.app/profile/traviscolenutt.bsky.social

    TIMESTAMPS

    • 0:00 Title Card
    • 0:21 Introductions
    • 4:53 Why Did We Play Chants of Sennaar?
    • 9:50 Top-Level Thoughts About Chants of Sennaar
    • 16:06 Story and Language Learning Setup
    • 28:00 Using Language to Make Progress
    • 33:40 Learning About Culture Via Languages
    • 39:04 Making Connections Via Languages
    • 48:02 Stealth In My Puzzle Game?
    • 53:58 Visuals, Music and Sound
    • 1:08:31 Do We Recommend?
    • 1:11:17 Left Behind Game Club
    • 1:15:10 Spoiler Wall & Patron Thank-Yous
    • 1:17:34 Spoilers- The Devotees & Warriors
    • 1:40:05 Spoilers- The Bards & Alchemists
    • 1:55:32 Spoilers- The Anchorites & Ending

    Music used in the episode is credited to Thomas Brunet. Tracks used: The Call, Out of the Cavern and into the Light, Catch Me!, Envers, Bonds Reforged

    Catch Dave on Nostalgium Arcanum talking about Rocky https://nostalgiumarcanum.fireside.fm/

    Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures

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    2 時間 24 分
  • 208: Death Howl (with Bryan Skursha - Pixelated Playgrounds)
    2026/03/25

    Support my work on Patreon- https://patreon.com/realdavejackson
    Discord, Socials and more- https://linktr.ee/talesfromthebacklog

    Join Dave and guest Bryan Skursha as they deep dive Death Howl (The Outer Zone, 11 Bit Studios, 2025) on their journey through the underworld to find out what the hell a soulslike deckbuilder even is. Brutal turn-based combat, a story about grieving and a mother's love, and all the fucked up guys a gamer could ask for. Listen in to find out more!

    Guest info: Bryan Skursha (he/him)

    • Check out Pixelated Playgrounds https://www.pixelatedplaygrounds.com/
    • Follow on BlueSky https://bsky.app/profile/bsushi.bsky.social

    TIMESTAMPS

    • 0:00 Title Card
    • 0:18 Introductions
    • 5:39 Our Histories with Death Howl
    • 10:50 Top-Level Thoughts
    • 15:42 Story Setup
    • 23:58 Dreamy, Hazy Visuals and Sound
    • 40:01 Combat Basics and Deckbuilding Strategy
    • 54:58 Is It Soulslike?
    • 1:05:00 Open-Ended Structure and Side Quests
    • 1:10:22 Combat Depth
    • 1:16:40 Who Should Play Death Howl?
    • 1:19:00 Pixelated Playgrounds
    • 1:22:55 Spoiler Wall & Patron Thank-Yous
    • 1:24:58 Spoilers- Favorite Areas, Bosses, Decks
    • 1:41:00 Spoilers- Final Area and Final Bosses
    • 1:55:46 Spoilers- Story Discussion

    Music used in the episode is credited to Chris Bjørumslet & Malte Burup. Tracks used: Death Howl, Olvi, Shadows of Rot, Cantharsis, Meadows of Delusion, Moon Eel, Ever Since Your Heart Stopped Beating

    Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures

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    2 時間 25 分
  • 207: Skate Story (with Josh Leslie - IndieQuest)
    2026/03/18

    Support my work on Patreon- https://patreon.com/realdavejackson
    Discord, Socials and more- https://linktr.ee/talesfromthebacklog

    Join Dave and special guest Josh Leslie as they discuss Skate Story, developed by Sam Eng and published by Devolver Digital in 2025. How does the skating compare to touchstone games like Tony Hawk's Pro Skater or skate.? How does its poetic storytelling land? How do the aesthetics enhance other aspects of the game? All this and more- enjoy!

    Guest info: Josh Leslie (he/him)

    • Check out IndieQuest podcast https://indiequest.buzzsprout.com/
    • Check out The Monthly Mishap podcast https://monthlymishap.buzzsprout.com/

    TIMESTAMPS

    • 0:00 Title Card
    • 0:21 Introductions
    • 5:00 Our Histories with Skate Story
    • 9:05 Top-Level Thoughts
    • 16:00 Story Setup and Poetic Storytelling
    • 23:42 Open Zones and City Life
    • 27:58 Visuals and Music
    • 41:00 Skating and Downhill Sections
    • 50:48 Boss Encounters and Challenges
    • 59:43 Plan and Perform
    • 1:03:30 Recommendations
    • 1:07:13 Josh's Work- IndieQuest and The Monthly Mishap
    • 1:11:34 Spoiler Wall & Patron Thank-Yous
    • 1:13:21 Spoilers- Eating the Moons
    • 1:31:08 Spoilers- Emotional Arc & Interpretations
    • 1:50:20 Spoilers- Final Boss and Ending
    • 1:56:32 Spoilers- We Still Exist

    Music used in the episode: Collapsing, Like Clouds Into Smoke (Blood Cultures), Where the City Can't See (Blood Cultures), Redvoid (John Fio), Lyceum (John Fio), Alcian Blue (Blood Cultures), Hole in the Sun (Blood Cultures), Godhook (John Fio)

    Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures

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    2 時間 7 分
  • 206: Bioshock (with Joseph Hooper - Crossplay Conversations)
    2026/03/11

    Support my work on Patreon- https://patreon.com/realdavejackson
    Discord, Socials and more- https://linktr.ee/talesfromthebacklog

    Bioshock is a title that carries weight, nearly 20 years after its 2007 release by 2K Boston and 2K Australia, and it feels like one that every gaming podcast eventually talks about. And hey, it's our turn this time- Bioshock has long been a favorite of mine that I've revisited through the years. But when put under the Tales from the Backlog microscope, does it hold up under pressure or does it spring a leak? Listen in to find out.

    Guest info: Joseph Hooper (he/him)

    • Check out Crossplay Conversations https://www.youtube.com/@crossplayconvos
    • Check out Can't Pause on YouTube https://www.youtube.com/@cantpause
    • Check out Player Player https://playerplayerpod.com/

    TIMESTAMPS

    • 0:00 Title Card
    • 0:26 Introductions
    • 5:25 Our Histories with Bioshock
    • 9:20 Top-Level Thoughts
    • 14:25 Story Setup
    • 21:30 Learning Backstory Via Audio Logs
    • 26:40 Rapture and Ideology
    • 35:18 Big Daddies, Little Sisters and Moral Choices
    • 44:24 Combat Mechanics
    • 54:00 Some Immersive Sim DNA
    • 1:03:29 Combat Balance & Difficulty
    • 1:13:26 Visual Design and Music/Sound
    • 1:22:27 Who Do We Recommend Bioshock To?
    • 1:24:38 Joseph's Podcasts and YouTube Channel
    • 1:28:26 Spoiler Wall and Patron Thank-Yous
    • 1:30:13 Spoilers- Would You Kindly? and Fontaine
    • 1:44:48 Spoilers- Rapture's Downfall
    • 2:01:37 Spoilers- Other Major Players
    • 2:14:00 Spoilers- Big Daddy and Endings

    Music used in the episode is credited to Garry Schyman unless otherwise noted. Tracks used: Under the Sea (Bobby Darin), Welcome to Rapture, Mr. Bubbles - Little Sister, Dancers on a String (Reprise), Through the Docks, Cohen's Masterpiece, Leaving Rapture

    Gameplay footage used with permission from World of Longplays on YouTube, gameplay by Spazbo4. www.longplays.org

    Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures

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    2 時間 31 分
  • 205: Ghost Trick: Phantom Detective (with Steve aka Blinkoom)
    2026/03/04

    Support my work on Patreon- https://patreon.com/realdavejackson
    Discord, Socials and more- https://linktr.ee/talesfromthebacklog

    I always tend to take note when a game from previous generations gets a remaster and the general consensus is "hell yeah, finally!", which just so happened to be the case when Ghost Trick: Phantom Detective (Capcom, 2010) got the HD treatment in 2023. The DS is a real blind spot for me, as are the works of ShuTakumi, so this has been on my backlog list for a while now. Listen in to find out how my guest and I felt about it!

    Guest info: Steve aka Blinkoom (he/him)

    • Check out IndieQuest podcast https://polymedianetwork.com/indiequest
    • Check out Polykill podcast https://polymedianetwork.com/podcast
    • Check out Steve's YouTube channel https://www.youtube.com/@Blinkoom
    • Follow Steve on Twitch https://www.twitch.tv/blinkoom

    TIMESTAMPS

    • 0:00 Title Card
    • 0:21 Introductions
    • 5:37 Our Histories with Ghost Trick
    • 9:20 Top-Level Thoughts About Ghost Trick
    • 13:26 Story Setup
    • 19:11 Ghost Tricks and Puzzles
    • 37:16 Where Does the Charm Come From?
    • 49:35 Handheld Console Pacing
    • 55:09 Closing Thoughts and Recommendations
    • 1:01:10 Steve's Work
    • 1:04:54 Spoiler Wall and Patron Thank-Yous
    • 1:06:38 Spoilers- Favorite Levels/Puzzles
    • 1:22:50 Spoilers- More Story Thoughts
    • 1:34:15 Spoilers- Big Mysteries and Reveals
    • 1:43:21 Spoilers- Ending

    Music used in the episode is credited to Masakazu Sugimori. Tracks used: Ghost Trick, Prologue, Cabanela, Lynn ~ A Targeted Redhead, 4 Minutes Before Death, The Last Desperate Struggle, Epilogue ~ The End of the "Night"

    Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures

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    2 時間 2 分
  • 204: Ghost of Yōtei (with Jacob Price - The Pre-Order Bonus)
    2026/02/25

    Support my work on Patreon- https://patreon.com/realdavejackson
    Discord, Socials and more- https://linktr.ee/talesfromthebacklog

    Ghost of Tsushima (2020) was one of my favorite games of that year, and happens to be episode 2(!!) of this podcast, an early game that screamed to me "you should talk about this into a microphone for 2+ hours). That being the case, Sucker Punch's follow-up, Ghost of Yotei, was an instant day-one buy. And while the things I expected to impress were great, there were certain aspects of the game that felt worse to me than Tsushima's version. Did I change over the past five years? Did the game adjust to industry trends? A secret third answer? All of this is part of the discussion, so I hope you enjoy it!

    Guest info: Jacob Price (he/him)

    • Check out The Pre-Order Bonus podcast https://www.buzzsprout.com/747596
    • Check out Jake's reviews at So Many Games https://somanygames.co.uk/
    • Follow on Twitch https://www.twitch.tv/chipdip18
    • Follow on BlueSky https://bsky.app/profile/chipdip.bsky.social

    TIMESTAMPS

    • 0:00 Title Card
    • 0:23 Introductions
    • 5:18 Our Histories With This Series/Game
    • 9:24 Opening Thoughts About Ghost of Yotei
    • 18:50 Story Setup, Atsu and Revenge Stories
    • 26:59 Presentation and Comparisons to Westerns
    • 35:24 A Well-Made Known Commodity and Further Worldbuilding
    • 49:51 Open World Design and Reward Structure
    • 1:10:23 Stealth and Clearing Camps
    • 1:16:33 Duels and Boss Fights
    • 1:31:45 Closing Thoughts
    • 1:37:34 The Pre-Order Bonus and So Many Games
    • 1:42:12 Spoiler Wall and Patron Thank-Yous
    • 1:44:02 Spoiler Section- The Onryo and Ghost Connections
    • 1:57:56 The Snake, The Oni and The Kitsune
    • 2:14:46 The Spider, The Dragon and Saito

    Music used in the episode is credited to Toma Otowa: Ghost of Yotei, The Yotei Six, The Wrath of the Ghost, The Wilds of Ezo, Battle No.3, Battle No.1, Atsu's Theme

    Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures

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    2 時間 53 分