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  • Episode 8, Part 4: The Lost City
    2026/05/26

    It’s a rare part 4 finale of B4: The Lost City, and the reason is clear. You see, the pyramid is just the beginning as Russell and Jeramy officially enter Cynidicea, a whole city filled with freaks and a weirdly large number of people pretending to be freaks. Not only is there an entire city to explore, but a whole damn mega-dungeon that leads right into the jaws of Zargon, a basically unkillable eldritch horror who is far from too zooted to TPK you AND all your friends. And here you thought this was a beginner module.

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    1 時間 18 分
  • Episode 8, Part 3: The Lost City
    2026/05/12

    If you ever think your job is lame, just be thankful that you don’t have to be buried with all your coworkers like the poor subjects of King Alexander. Also… why are there so many animal people in B4: The Lost City? Russell and Jeramy investigate in part three! While we’re asking questions, here’s another one: how the hell are we supposed to get all of this loot out of here? It’s almost like the author of this module wants to keep your players here forever…

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    1 時間 33 分
  • Episode 8, Part 2: The Lost City
    2026/04/28

    The mystery of what exactly happened to Cynidicea is officially solved in part two of B4: The Lost City, and we have good news! The eldritch horror-turn-cult figure responsible for the downfall of this particular civilization is just Zargon, the coolest dude ever, who’s vibin’ on a higher frequency and providing top quality za to his couchlocked disciples. Then the boys meet the other two factions opposing the high lord: the magically limited magi of Usamigaras and the warrior maidens of Madarua, who are just waiting to lay the smack down on your candy ass.

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    1 時間 21 分
  • Episode 8, Part 1: The Lost City
    2026/04/14

    Tom Moldvay’s 1982 sun-bleached fever dream of a dungeon starts with Russell and Jeramy lost in the desert and ends… well… maybe never! In part one of B4: The Lost City, the boys discuss the merits of survival in D&D while trying desperately to avoid eye contact with a bevy of masked weirdos trying to build them coffins and offer them sips from the honey pot. Finally, they meet the first of the old god worshipping factions who have just one question to ask: Double-double or eternal darkness, eh?

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    1 時間 25 分
  • Episode 7, Part 3: Steading of the Hill Giant Chief
    2026/03/31

    In the final episode of Steading of the Hill Giant Chief, Russell and Jeramy come face-to-shin with Chief Nosnra and 8 metric tons of his best buddies, liquored up and looking for a fight. Then they venture down into the lower level of the steading where clues to the mystery at the heart of the G series await, along with a literal army of orcs, a weird temple looking to drive you crazy, and the true horror of the module: carrion crawler coitus.

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    1 時間 33 分
  • Episode 7, Part 2: Steading of the Hill Giant Chief
    2026/03/17

    It's the party of the year and crashing it is at the top of the to-do list as Russell and Jeramy take on the title locale in part 2 of Steading of the Hill Giant Chief! Napping guards, giant rugrats, mountains of treasure, and a great hall packed to the rafters with way, WAY too many enemies present a unique challenge: face the full wrath of Gygax head on or sneak around like little sneaky sneakers and see what devious plots they can cook up?

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    1 時間 29 分
  • Episode 7, Part 1: Steading of the Hill Giant Chief
    2026/03/03

    Gary Gygax called it one of his favorite creations. Stephen Colbert has declared his love for it. Wizards of the Coast has called it the greatest D&D adventure of all time. And did we mention it's the first module TSR ever wrote and released? Russell and Jeramy tackle G1: Steading of the Hill Giant Chief, the granddaddy of them all, to see if it (and its author) can live up to the incredible hype and, if so, what makes this adventure so freakin' great?

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    1 時間 31 分
  • Episode 6, Part 4: The Palace of the Silver Princess
    2026/02/17

    It’s the finale of B3: Palace of the Silver Princess and we have the ruby in hand… but this castle still has teeth!

    After an art gallery of doors and a teacup named Spotify, Russell and Jeramy finally come to the most infamous room in the book and, perhaps, all of D&D history: the illusion-wielding Decapus, a monster so powerful it critically hit the module itself.

    Just when it feels like the Palace is out of curveballs to throw, it hits you with a surprise climax no one saw coming: a BBEG who’s willing to make a deal.

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    1 時間 19 分